Now that everyone of means walks around with a pocket computer that can access most human knowledge in a matter of seconds, it might be tough for some to recall a time in which computing was the ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
Director Andrew Bujalski talks about capturing an authentic vintage geek look and casting real tech heads in his fourth feature. Andrew Bujalski is neither a computer whiz nor a chess genius. “I was ...
When reviewing job growth and salary information, it’s important to remember that actual numbers can vary due to many different factors—like years of experience in the role, industry of employment, ...
Dec. 1—A talk with Mark Galassi, even if it spans a few minutes, is likely to be a sweeping conversation, one that soars way out into the galaxy and plunges deep down into the human psyche. It's a ...
A long standing record for the smallest amount of code required to implement a fully-playable game of computer chess has been broken this week. Demo scene group Red Sector released BootChess, which is ...
According to legend, the inventor of chess gave his game to the Sultan of India in exchange for a rice grain that would double progressively for each of the board’s 64 squares. It was a cheat. No one ...
If you are interested in chess or perhaps coding and programming your very own chess engine. You are sure to enjoy this quick guide and overview provided by Bartek Spitza. Programming a chess engine ...
Chess960 seems to hold special appeal for chess programmers. Because the placement of pieces is random, computers rely on lightning-fast processing, without retrieving archives of past moves from a ...
When you visit the History of Computer Chess exhibit at the Computer History Museum in Mountain View, California, the first machine you see is “The Turk.” In 1770, a Hungarian engineer and diplomat ...
Maybe it has to do with having programmed a computer in high school in the first half of the seventies—a computer the size of a double-wide fridge and covered with blinking lights. Our after-school ...